The Class II Gaming Platform

The Codespace Gaming Class II Platform includes the Class II Local Server and the Class II WAN Server. The Class II Local Server allows up to 1,000 Class II Games to connect locally within a single Casino.  The Class II Wide Area Network (“WAN”) Server allows Class II Local Servers at different geographical locations to connect through an encrypted wide area network connection.

Class II Platform Feature Summary

  • Conforms to the Class II Gaming Standards as defined under the Indian Gaming Regulatory Act, Technical Standards 543 and 547.

  • Allow you to run both Class II and Class III games on the same machine.

  • The Class II Local Server allows you to connect up to 1,000 gaming machines to a single Local Server within a single geographical location.

  • The Class II WAN Server connects Local Servers together in multiple geographically locations using our encrypted wide area network connection.

  • Full-featured reporting.

  • Includes a full SAS 6.02 implementation, with interoperability on all major casino management systems.

  • Full Featured Reporting Module.

  • The Class II System is hardware independent and will run on any Windows-based hardware platform.

  • Includes an optional TITO Server.


New Product Offering

Ticket In/Ticket Out (“TITO”) Server

Codespace Gaming has a new software solution for Electronic Gaming Machine (“EGM”) ticketing called the Codespace Gaming TITO Server.  The TITO Server allows the EGM to print tickets which can then be inserted into the bill acceptor of other EGM’s, which using the TITO Server will then be credited with the value of the ticket.  The TITO Server also has an interface that allows the Point of Sale System (“POS”) to validate the ticket and mark it as redeemed.

The TITO Server also writes all EGM events to the database for each of the connected EGM’s, creating a single repository of events for all the participating EGM’s.  The supported set of events are those defined in the SAS 6.02 Specification.  SAS style real-time event data can also be retrieved from the EGM’s and stored in the database.

The TITO Server also writes session information to the database, showing the connect and disconnect times for each of the participating EGM’s.